186 {
188 if (!Class.CastTo(item, player.GetItemInHands()))
189 return;
190
192 return;
193
194 if (
g_Game.IsDedicatedServer())
195 {
196 player.LocalDropEntity(item);
197
198 player.SyncDeferredEventToRemotes();
199 }
200 else
201 {
202 player.LocalDropEntity(item);
203 }
204 }
class GP5GasMask extends MaskBase ItemBase
override bool IsBasebuildingKit()