Перечисления | |
enum | RandomGeneratorSyncUsage { RGSRecoil , RGSJam , RGSGeneric , RGSAimingModel , RGSAnimalCatching , Count } |
Функции | |
void | RandomGeneratorSyncManager (DayZPlayer player) |
void | Update () |
float | GetRandom01 (RandomGeneratorSyncUsage usage_index) |
float | GetRandomInRange (RandomGeneratorSyncUsage usage_index, float min, float max) |
Переменные | |
enum RandomGeneratorSyncUsage | USAGE_COUNT = RandomGeneratorSyncUsage.Count |
float | randomValuesArray [USAGE_COUNT] |
DayZPlayer | m_player |