'inside' box data to help determine whether the character is inside. Modelspace.
37 {
39 if (tmp)
40 {
41
43 string nameMin, nameMax;
44 int count = tmp.Count();
45 for (int i; i < count / 2; ++i)
46 {
47 nameMin = tmp[i*2];
48 nameMax = tmp[i*2+1];
49 if (!parent.MemoryPointExists(nameMin) || !parent.MemoryPointExists(nameMax))
50 continue;
51
52 vector min = parent.GetMemoryPointPos(nameMin);
53 vector max = parent.GetMemoryPointPos(nameMax);
54
55 vector.SanitizeMinsMaxs(min, max);
57 }
58 }
59 }
array< ref array< vector > > TConstructionPartInsiderBoxData
ConstructionPartTypeData m_PartTypeData
ref TConstructionPartInsiderBoxData m_InsiderBoxData