DayZ 1.29
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ SetRequestBuiltState()

void ConstructionPart::SetRequestBuiltState ( bool req_built)
inlineprivate

См. определение в файле ConstructionPart.c строка 56

57 {
58 if (LogManager.IsBaseBuildingLogEnable()) bsbDebugPrint("[bsb] SetRequestBuiltState=" + req_built + " part=" + m_PartName);
59 if (g_Game.IsMultiplayer())
60 SetBuiltState(req_built);
61 else
62 ; // skip set to true in single player - will be synced later
63 }
class BaseBuildingBase extends ItemBase bsbDebugPrint(string s)
Определения BaseBuildingBase.c:1312
DayZGame g_Game
Определения DayZGame.c:3942
void SetBuiltState(bool is_built)
Определения ConstructionPart.c:50
string m_PartName
Определения ConstructionPart.c:5

Перекрестные ссылки bsbDebugPrint(), g_Game, LogManager::IsBaseBuildingLogEnable(), m_PartName и SetBuiltState().