DayZ 1.27
DayZ Explorer by KGB
 
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◆ SetRequestBuiltState()

void ConstructionPart::SetRequestBuiltState ( bool req_built)
inlineprivate

См. определение в файле ConstructionPart.c строка 56

57 {
58 if (LogManager.IsBaseBuildingLogEnable()) bsbDebugPrint("[bsb] SetRequestBuiltState=" + req_built + " part=" + m_PartName);
59 if (GetGame().IsMultiplayer())
60 SetBuiltState(req_built);
61 else
62 ; // skip set to true in single player - will be synced later
63 }
class BaseBuildingBase extends ItemBase bsbDebugPrint(string s)
Определения BaseBuildingBase.c:1292
void SetBuiltState(bool is_built)
Определения ConstructionPart.c:50
string m_PartName
Определения ConstructionPart.c:5
proto native CGame GetGame()

Перекрестные ссылки bsbDebugPrint(), GetGame(), LogManager::IsBaseBuildingLogEnable(), m_PartName и SetBuiltState().