DayZ
1.27
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OnDebugSpawn()
override void MP5K_Base::OnDebugSpawn
(
)
inline
private
См. определение в файле
MP5.c
строка
44
45
{
46
GameInventory inventory = GetInventory();
47
inventory.
CreateInInventory
(
"MP5k_StockBttstck"
);
48
inventory.
CreateInInventory
(
"MP5_RailHndgrd"
);
49
inventory.
CreateInInventory
(
"MP5_Compensator"
);
50
inventory.
CreateInInventory
(
"ReflexOptic"
);
51
inventory.
CreateInInventory
(
"UniversalLight"
);
52
inventory.
CreateInInventory
(
"Battery9V"
);
53
inventory.
CreateInInventory
(
"Battery9V"
);
54
55
SpawnAttachedMagazine(
"Mag_MP5_30Rnd"
);
56
}
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Определения
Inventory.c:874
Перекрестные ссылки
GameInventory::CreateInInventory()
.
MP5K_Base
Создано системой
1.13.2