DayZ 1.27
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◆ GetDebugActions()

override void BoatScript::GetDebugActions ( out TSelectableActionInfoArrayEx outputList)
inlineprotected

См. определение в файле BoatScript.c строка 792

793 {
794 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.FLIP_ENTITY, "Flip vehicle", FadeColors.LIGHT_GREY));
795
796 super.GetDebugActions(outputList);
797
798 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.SEPARATOR, "___________________________", FadeColors.RED));
799 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.DELETE, "Delete", FadeColors.RED));
800 }
Param4< int, int, string, int > TSelectableActionInfoWithColor
Определения EntityAI.c:97
EActions
Определения EActions.c:2
const int SAT_DEBUG_ACTION
Определения constants.c:452

Перекрестные ссылки SAT_DEBUG_ACTION.