DayZ
1.27
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IntersectRayBox()
static proto
float
Math3D::IntersectRayBox
(
vector
start
,
vector
end
,
vector
mins
,
vector
maxs
)
static
private
Tests whether ray is intersecting axis aligned box.
Аргументы
start
vector
Start of ray
end
vector
End of ray
mins
vector
Minimums of bound box
maxs
vector
Maximums of bound box
Возвращает
float
-1 when not intersecting, else the fraction of ray
Math3D
Создано системой
1.13.2