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staticprivate |
Tests whether ray is intersecting plane.
rayStart | vector Start of ray |
rayEnd | vector End of ray |
planeNormal | vector Normal of the plane |
planeDist | float Length of the plane |
intersection | vector Intersection point of the plane, only valid when return is 3 |
int
1 when behind, 2 when in front and 3 when intersecting the plane