14 {
16 return 0.0;
17
19 if (filter)
20 {
22 return 1.0;
23
24 return filter.GetProtectionLevel(type, false, system);
25 }
26
28 }
bool IsDamageDestroyed(ActionTarget target)
class GP5GasMask extends MaskBase ItemBase
override float GetProtectionLevel(int type, bool consider_filter=false, int system=0)
const int DEF_DUST_PARTICLE_EYES