DayZ 1.30
DayZ Explorer by KGB
 
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◆ ShowVehicleInfo() [2/2]

override void Hud::ShowVehicleInfo ( )
inlineprotected

См. определение в файле IngameHud.c строка 812

813 {
814 PlayerBase currentPlayer = PlayerBase.Cast(g_Game.GetPlayer());
815 if (!currentPlayer)
816 return;
817
818 Transport vehicle = Transport.Cast(currentPlayer.GetDrivingVehicle());
819 if (!vehicle)
820 return;
821
822 VehicleHudBase vehHud = m_VehicleHudMap.Get(vehicle.GetVehicleType());
823 if (vehHud)
824 {
825 vehHud.ShowVehicleInfo(currentPlayer);
826 m_ActiveVehicleHUD = vehHud;
827 m_ActiveVehicleHUD.ShowPanel();
828 ShowVehicleHud(true);
829 }
830 }
DayZGame g_Game
Определения DayZGame.c:4074
void ShowVehicleHud(bool state)
enter/exit driver seat
Определения IngameHud.c:934
ref map< string, ref VehicleHudBase > m_VehicleHudMap
Определения IngameHud.c:33
VehicleHudBase m_ActiveVehicleHUD
Определения IngameHud.c:32
void ShowVehicleInfo(PlayerBase player)

Перекрестные ссылки g_Game, m_ActiveVehicleHUD, m_VehicleHudMap, ShowVehicleHud() и VehicleHudBase::ShowVehicleInfo().