423 {
425 {
426 return PlayerSwayConstants.SWAY_ROLL;
427 }
428 float stance_modifier;
429 switch (stance_index)
430 {
432 stance_modifier = 0.5;
433 break;
435 stance_modifier = 0.75;
436 break;
438 stance_modifier = 0.9;
439 break;
440 default:
441 stance_modifier = 0.75;
442
443 break;
444 }
445
446 #ifdef DEVELOPER
450 #endif
451
453 }
void DbgPrintAimingImplement(string val)
const float SWAY_WEIGHT_SCALER
DayZPlayerImplement m_PlayerDpi
DayZPlayerConstants
defined in C++