428 {
430 {
431 return PlayerSwayConstants.SWAY_ROLL;
432 }
433 float stance_modifier;
434 switch (stance_index)
435 {
437 stance_modifier = 0.5;
438 break;
440 stance_modifier = 0.75;
441 break;
443 stance_modifier = 0.925;
444 break;
445 default:
446 stance_modifier = 0.75;
447
448 break;
449 }
450
451 #ifdef DEVELOPER
455 #endif
456
458 }
void DbgPrintAimingImplement(string val)
const float SWAY_WEIGHT_SCALER
DayZPlayerImplement m_PlayerDpi
DayZPlayerConstants
defined in C++