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int | SlotToAnimType (notnull Man player, notnull InventoryLocation src, InventoryLocation dst=null) |
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bool | SelectAnimationOfTakeToHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) |
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bool | SelectAnimationOfMoveFromHands (notnull Man player, notnull InventoryLocation src, notnull InventoryLocation dst, out int animType) |
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bool | SelectAnimationOfForceSwapInHands (notnull Man player, notnull InventoryLocation old_src, notnull InventoryLocation new_src, notnull InventoryLocation old_dst, notnull InventoryLocation new_dst, out int animType1, out int animType2) |
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