Функции | |
bool | pushToChamberFromAttachedMagazine (Weapon_Base weapon, int muzzleIndex) |
bool | pushToChamberFromInnerMagazine (Weapon_Base weapon, int muzzleIndex) |
void | ejectBulletAndStoreInMagazine (Weapon_Base weapon, int muzzleIndex, Magazine mag, DayZPlayer p) |
bool | magazinesHaveEqualSizes (notnull Magazine mag, notnull Magazine mag2) |