102 {
106 }
ref ScriptInvoker Event_OnEffectStarted
Event used when the actual effect started playing.
ref ScriptInvoker Event_OnEffectEnded
Event used when the actual effect stopped playing.
ref ScriptInvoker Event_OnStopped
Event used when Stop was called.
void ValidateStart()
Validation whether an effect truly started playing or if the Effect should stop as none is present.
Event_OnStarted
Event used when Start was called.