57 {
58 Object target_object = action_data.m_Target.GetObject();
60
61 if ( fireplace_target.CanBuildStoneCircle() )
62 {
63 ItemBase attached_item =
ItemBase.Cast( fireplace_target.GetAttachmentByType( fireplace_target.ATTACHMENT_STONES ) );
64
65
66
67
68
69
70 fireplace_target.SetStoneCircleState( true );
71
72
73 fireplace_target.SetLifetimeMax(
FireplaceBase.LIFETIME_FIREPLACE_STONE_CIRCLE );
74 }
75 }