DayZ 1.30
DayZ Explorer by KGB
 
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◆ TakeOverLogoutMenu()

void MissionBase::TakeOverLogoutMenu ( )
inlineprotected

Hands a logout that is already running over to whoever is taking it on. m_Logout outlives its dialog, so a countdown armed before can still reach Exit() and abort the mission, and its destructor still owes a LogoutRequestCancel that would otherwise land after the new owner has asked for a logout of its own. Cancel() settles both, and it must be called while the new owner is already the current menu so that its Continue() is a no-op.

См. определение в файле missionGameplay.c строка 1402

1403 {
1404 if (!m_Logout)
1405 return;
1406
1407 m_Logout.Cancel();
1408 m_Logout = null;
1409 }
ref LogoutMenu m_Logout
Определения missionGameplay.c:16

Перекрестные ссылки m_Logout.