DayZ 1.30
DayZ Explorer by KGB
 
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◆ Init()

void Init ( )
protected

single position related to each particular attachment group

single position related to each particular attachment group

id is persistent until the parent of component is moved in world

pre-init arrays

Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects

Make sure we are not overflow max. possible PIN code lenght

См. определение в файле CrossHairSelector.c строка 79

80 {
81 m_CrossHairs.Clear();
82
83 Widget child = m_Root.GetChildren();
84 while(child)
85 {
86 m_CrossHairs.Insert(CrossHair(child));
87 child = child.GetSibling();
88 }
89 }
ref set< ref CrossHair > m_CrossHairs
Определения CrossHairSelector.c:59
Widget m_Root
Определения SizeToChild.c:91
Определения CrossHairSelector.c:2
Определения EnWidgets.c:190

Перекрестные ссылки m_CrossHairs и m_Root.