2522 {
2524 {
2525 TStringSet disallowedUndergroundTypes = CfgGameplayHandler.GetDisallowedTypesInUnderground();
2526 foreach (string t: disallowedUndergroundTypes)
2527 {
2528 if (item.IsKindOf(t))
2529 return false;
2530 }
2531 }
2532 return true;
2533 }
EUndergroundPresence m_UndergroundPresence