2651 {
2653 {
2654 TStringSet disallowedUndergroundTypes = CfgGameplayHandler.GetDisallowedTypesInUnderground();
2655 foreach (string t: disallowedUndergroundTypes)
2656 {
2657 if (item.IsKindOf(t))
2658 return false;
2659 }
2660 }
2661 return true;
2662 }
EUndergroundPresence m_UndergroundPresence