2531 {
2533 {
2534 TStringSet disallowedUndergroundTypes = CfgGameplayHandler.GetDisallowedTypesInUnderground();
2535 foreach (string t: disallowedUndergroundTypes)
2536 {
2537 if (item.IsKindOf(t))
2538 return false;
2539 }
2540 }
2541 return true;
2542 }
EUndergroundPresence m_UndergroundPresence