2835 {
2837 {
2838 TStringSet disallowedUndergroundTypes = CfgGameplayHandler.GetDisallowedTypesInUnderground();
2839 foreach (string t: disallowedUndergroundTypes)
2840 {
2841 if (item.IsKindOf(t))
2842 return false;
2843 }
2844 }
2845 return true;
2846 }
EUndergroundPresence m_UndergroundPresence