DayZ 1.30
DayZ Explorer by KGB
 
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◆ IsAlreadyInFallingCommand()

override bool ManBase::IsAlreadyInFallingCommand ( int pCurrentCommandID)
inlineprotected

Don't switch to falling command if unconscious Don't switch to falling command if being damaged

См. определение в файле PlayerBase.c строка 3744

3745 {
3746 if (super.IsAlreadyInFallingCommand(pCurrentCommandID))
3747 {
3748 return true;
3749 }
3750
3753 return pCurrentCommandID == DayZPlayerConstants.COMMANDID_UNCONSCIOUS || pCurrentCommandID == DayZPlayerConstants.COMMANDID_DAMAGE;
3754 }
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602