6056 {
6058 {
6059 MaskBase mask = MaskBase.Cast(GetInventory().FindAttachment(InventorySlots.MASK));
6060 if (mask)
6061 {
6063
6064 }
6065 }
6066 }
GameplayEffectWidgets_base m_EffectWidgets
effect widgets
void UpdateMaskBreathWidget(notnull MaskBase mask, bool is_start=false)