6221 {
6223 {
6224 MaskBase mask = MaskBase.Cast(GetInventory().FindAttachment(InventorySlots.MASK));
6225 if (mask)
6226 {
6228
6229 }
6230 }
6231 }
GameplayEffectWidgets_base m_EffectWidgets
effect widgets
void UpdateMaskBreathWidget(notnull MaskBase mask, bool is_start=false)