1694 {
1696 AddAction(ActionUncoverHeadTarget, InputActionMap);
1697 AddAction(ActionUngagTarget, InputActionMap);
1698 AddAction(ActionPullBodyFromTransport, InputActionMap);
1699 AddAction(ActionCheckPulseTarget, InputActionMap);
1700 }
void AddAction(typename actionName, out TInputActionMap InputActionMap)