DayZ 1.28
DayZ Explorer by KGB
 
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◆ OnCommandLadderStart()

override void ManBase::OnCommandLadderStart ( )
inlineprotected

См. определение в файле PlayerBase.c строка 3838

3839 {
3840 m_AnimCommandStarting = HumanMoveCommandID.CommandLadder;
3841 TryHideItemInHands(true);
3842
3843 if (GetInventory())
3844 GetInventory().LockInventory(LOCK_FROM_SCRIPT);
3845
3847
3848 GetGame().GetMission().AddActiveInputExcludes({"ladderclimbing"});
3849 }
proto native Mission GetMission()
void CloseInventoryMenu()
Определения PlayerBase.c:6394
int m_AnimCommandStarting
Определения PlayerBase.c:26
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9153
void AddActiveInputExcludes(array< string > excludes)
proto native CGame GetGame()

Перекрестные ссылки Mission::AddActiveInputExcludes(), CloseInventoryMenu(), GetGame(), CGame::GetMission(), m_AnimCommandStarting и TryHideItemInHands().