DayZ 1.29
DayZ Explorer by KGB
 
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◆ OnCommandLadderStart()

override void ManBase::OnCommandLadderStart ( )
inlineprotected

См. определение в файле PlayerBase.c строка 3977

3978 {
3979 m_AnimCommandStarting = HumanMoveCommandID.CommandLadder;
3980 TryHideItemInHands(true);
3981
3982 GameInventory inventory = GetInventory();
3983 if (inventory)
3984 inventory.LockInventory(LOCK_FROM_SCRIPT);
3985
3987
3988 g_Game.GetMission().AddActiveInputExcludes({"ladderclimbing"});
3989 }
DayZGame g_Game
Определения DayZGame.c:3942
proto native void LockInventory(int lockType)
void CloseInventoryMenu()
Определения PlayerBase.c:6626
int m_AnimCommandStarting
Определения PlayerBase.c:74
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9399

Перекрестные ссылки CloseInventoryMenu(), g_Game, GameInventory::LockInventory(), m_AnimCommandStarting и TryHideItemInHands().