DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnCommandLadderStart()

override void ManBase::OnCommandLadderStart ( )
inlineprotected

См. определение в файле PlayerBase.c строка 3854

3855 {
3856 m_AnimCommandStarting = HumanMoveCommandID.CommandLadder;
3857 TryHideItemInHands(true);
3858
3859 if (GetInventory())
3860 GetInventory().LockInventory(LOCK_FROM_SCRIPT);
3861
3863
3864 GetGame().GetMission().AddActiveInputExcludes({"ladderclimbing"});
3865 }
proto native Mission GetMission()
void CloseInventoryMenu()
Определения PlayerBase.c:6402
int m_AnimCommandStarting
Определения PlayerBase.c:26
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9055
void AddActiveInputExcludes(array< string > excludes)
proto native CGame GetGame()

Перекрестные ссылки Mission::AddActiveInputExcludes(), CloseInventoryMenu(), GetGame(), CGame::GetMission(), m_AnimCommandStarting и TryHideItemInHands().