DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnCommandLadderStart()

override void ManBase::OnCommandLadderStart ( )
inlineprotected

См. определение в файле PlayerBase.c строка 4266

4267 {
4268 m_AnimCommandStarting = HumanMoveCommandID.CommandLadder;
4269 TryHideItemInHands(true);
4270
4271 GameInventory inventory = GetInventory();
4272 if (inventory)
4273 inventory.LockInventory(LOCK_FROM_SCRIPT);
4274
4276
4277 g_Game.GetMission().AddActiveInputExcludes({"ladderclimbing"});
4278 }
DayZGame g_Game
Определения DayZGame.c:4074
proto native void LockInventory(int lockType)
void CloseInventoryMenu()
Определения PlayerBase.c:6947
int m_AnimCommandStarting
Определения PlayerBase.c:74
void TryHideItemInHands(bool hide, bool force=false)
tries to hide item in player's hands, some exceptions for various movement states
Определения PlayerBase.c:9774

Перекрестные ссылки CloseInventoryMenu(), g_Game, GameInventory::LockInventory(), m_AnimCommandStarting и TryHideItemInHands().