DayZ 1.30
DayZ Explorer by KGB
 
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◆ UpdateShoulderProxyVisibility()

void ManBase::UpdateShoulderProxyVisibility ( EntityAI item,
string slot_name )
inlineprotected

См. определение в файле PlayerBase.c строка 1594

1595 {
1596 string slot = slot_name;
1597 bool boo;
1598 boo = item.IsWeapon();
1599
1600 if (slot == "Melee")
1601 {
1602 SetSimpleHiddenSelectionState(SIMPLE_SELECTION_MELEE_RIFLE,boo);
1603 SetSimpleHiddenSelectionState(SIMPLE_SELECTION_MELEE_MELEE,!boo);
1604 }
1605 else if (slot == "Shoulder")
1606 {
1607 SetSimpleHiddenSelectionState(SIMPLE_SELECTION_SHOULDER_RIFLE,boo);
1608 SetSimpleHiddenSelectionState(SIMPLE_SELECTION_SHOULDER_MELEE,!boo);
1609 }
1610 }
const int SIMPLE_SELECTION_SHOULDER_RIFLE
Определения dayzplayer.c:1175
const int SIMPLE_SELECTION_SHOULDER_MELEE
Определения dayzplayer.c:1176
class SDayZPlayerAimingModel SIMPLE_SELECTION_MELEE_RIFLE
const int SIMPLE_SELECTION_MELEE_MELEE
Определения dayzplayer.c:1174

Перекрестные ссылки SIMPLE_SELECTION_MELEE_MELEE, SIMPLE_SELECTION_MELEE_RIFLE, SIMPLE_SELECTION_SHOULDER_MELEE и SIMPLE_SELECTION_SHOULDER_RIFLE.

Используется в EEItemAttached().