7530 {
7532 if (IsControlledPlayer())
7533 {
7534 if (!
g_Game.IsDedicatedServer())
7535 {
7536 DisplayElementBadge dis_elm = DisplayElementBadge.Cast(
GetVirtualHud().
GetElement(eDisplayElements.DELM_BADGE_BLEEDING));
7537 if (dis_elm)
7538 {
7540 }
7541
7542
7543
7544 SEffectManager.PlaySoundOnObject("bleeding_SoundSet", this);
7545 }
7546 }
7547 }
DisplayElementBase GetElement(eDisplayElements element_id)
VirtualHud GetVirtualHud()
int GetBleedingSourceCount()
int m_BleedingSourceCount