98 {
99 PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast(
GetPlugin( PluginDeveloperSync ) );
100
101
103
104 if ( developer_sync.m_PlayerLevelsSynced.Count() > 0 )
105 {
106
107 for ( int i = 0; i < developer_sync.m_PlayerLevelsSynced.Count(); i++ )
108 {
109 string bar = MiscGameplayFunctions.ValueToBar(developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue2());
110 AddValue( developer_sync.m_PlayerLevelsSynced.Get( i ).GetName(), developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue().ToString() ,bar );
111 }
112 }
113
114
116 }
PluginBase GetPlugin(typename plugin_type)
void AddValue(string title, string value, string value2)