96 {
97 PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast(
GetPlugin( PluginDeveloperSync ) );
98
99
101
102 if ( developer_sync.m_PlayerLevelsSynced.Count() > 0 )
103 {
104
105 for ( int i = 0; i < developer_sync.m_PlayerLevelsSynced.Count(); i++ )
106 {
107 string bar = MiscGameplayFunctions.ValueToBar(developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue2());
108 AddValue( developer_sync.m_PlayerLevelsSynced.Get( i ).GetName(), developer_sync.m_PlayerLevelsSynced.Get( i ).GetValue().ToString() ,bar );
109 }
110 }
111
112
114 }
PluginBase GetPlugin(typename plugin_type)
void AddValue(string title, string value, string value2)