DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnTick()

override void BoneRegenMdfr::OnTick ( PlayerBase player,
float deltaT )
inlineprivate

См. определение в файле BoneRegen.c строка 45

46 {
47 /*
48 player.AddHealth("RightArm","Health",BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
49 player.AddHealth("RightHand","Health",BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
50 player.AddHealth("LeftArm","Health",BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
51 player.AddHealth("LeftHand","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
52
53 player.AddHealth("RightLeg","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
54 player.AddHealth("RightFoot","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
55 player.AddHealth("LeftLeg","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
56 player.AddHealth("LeftFoot","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
57
58 player.AddHealth("Torso","Health",+BONE_HEALTH_INCREMENT_PER_SEC * deltaT);
59 */
60 }