Dayz 1.25
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Файл DayZAnimalInputController.c

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Структуры данных

class  DayZAnimalInputController
 

Перечисления

enum  DayZAnimalBehaviourSlot {
  NONE , CALM , CALM_RESTING , CALM_GRAZING ,
  CALM_TRAVELLING , DRINKING , NON_SPECIFIC_THREAT , SPECIFIC_THREAT ,
  ALERTED , ATTRACTED , SCARED , HUNTING ,
  EATING , SIEGE , FIREPLACE , ENRAGED ,
  ENRAGED_TARGETLOST , PREATTRACTED , INTIMIDATE
}
 defined in C++ Подробнее...
 
enum  DayZAnimalBehaviourAction {
  NONE_INPUT , SAFETY_INPUT , GRAZE_WALKING_INPUT , GRAZE_ON_SPOT_INPUT ,
  RESTING_INPUT , TRAVELING_INPUT , EATING_INPUT , DRINKING_INPUT ,
  CHARGING , APPROACHING_INPUT , REACH_INPUT , WALKING_INPUT ,
  IDLE1_INPUT , IDLE2_INPUT , IDLE3_INPUT , THREAT_WALK_AWAY ,
  THREAT_WALK_TO , THREAT_STAY_LOOKAT , THREAT_STAY
}
 defined in C++ Подробнее...
 

Перечисления

◆ DayZAnimalBehaviourAction

defined in C++

Элементы перечислений
NONE_INPUT 
SAFETY_INPUT 
GRAZE_WALKING_INPUT 
GRAZE_ON_SPOT_INPUT 
RESTING_INPUT 
TRAVELING_INPUT 
EATING_INPUT 
DRINKING_INPUT 
CHARGING 
APPROACHING_INPUT 
REACH_INPUT 
WALKING_INPUT 
IDLE1_INPUT 
IDLE2_INPUT 
IDLE3_INPUT 
THREAT_WALK_AWAY 
THREAT_WALK_TO 
THREAT_STAY_LOOKAT 
THREAT_STAY 
27{
47};
@ THREAT_WALK_TO
Definition DayZAnimalInputController.c:44
@ CHARGING
Definition DayZAnimalInputController.c:36
@ RESTING_INPUT
Definition DayZAnimalInputController.c:32
@ WALKING_INPUT
Definition DayZAnimalInputController.c:39
@ APPROACHING_INPUT
Definition DayZAnimalInputController.c:37
@ GRAZE_WALKING_INPUT
Definition DayZAnimalInputController.c:30
@ IDLE1_INPUT
Definition DayZAnimalInputController.c:40
@ TRAVELING_INPUT
Definition DayZAnimalInputController.c:33
@ IDLE3_INPUT
Definition DayZAnimalInputController.c:42
@ THREAT_STAY_LOOKAT
Definition DayZAnimalInputController.c:45
@ EATING_INPUT
Definition DayZAnimalInputController.c:34
@ IDLE2_INPUT
Definition DayZAnimalInputController.c:41
@ DRINKING_INPUT
Definition DayZAnimalInputController.c:35
@ THREAT_STAY
Definition DayZAnimalInputController.c:46
@ REACH_INPUT
Definition DayZAnimalInputController.c:38
@ SAFETY_INPUT
Definition DayZAnimalInputController.c:29
@ NONE_INPUT
Definition DayZAnimalInputController.c:28
@ THREAT_WALK_AWAY
Definition DayZAnimalInputController.c:43
@ GRAZE_ON_SPOT_INPUT
Definition DayZAnimalInputController.c:31

◆ DayZAnimalBehaviourSlot

defined in C++

Элементы перечислений
NONE 
CALM 
CALM_RESTING 
CALM_GRAZING 
CALM_TRAVELLING 
DRINKING 
NON_SPECIFIC_THREAT 
SPECIFIC_THREAT 
ALERTED 
ATTRACTED 
SCARED 
HUNTING 
EATING 
SIEGE 
FIREPLACE 
ENRAGED 
ENRAGED_TARGETLOST 
PREATTRACTED 
INTIMIDATE 
3{
4 NONE,
5 CALM,
12 ALERTED,
14 SCARED,
15 HUNTING,
16 EATING,
17 SIEGE,
19 ENRAGED,
23};
@ CALM_GRAZING
Definition DayZAnimalInputController.c:7
@ SIEGE
Definition DayZAnimalInputController.c:17
@ SCARED
Definition DayZAnimalInputController.c:14
@ CALM
Definition DayZAnimalInputController.c:5
@ HUNTING
Definition DayZAnimalInputController.c:15
@ INTIMIDATE
Definition DayZAnimalInputController.c:22
@ DRINKING
Definition DayZAnimalInputController.c:9
@ ENRAGED_TARGETLOST
Definition DayZAnimalInputController.c:20
@ ALERTED
Definition DayZAnimalInputController.c:12
@ CALM_TRAVELLING
Definition DayZAnimalInputController.c:8
@ SPECIFIC_THREAT
Definition DayZAnimalInputController.c:11
@ PREATTRACTED
Definition DayZAnimalInputController.c:21
@ EATING
Definition DayZAnimalInputController.c:16
@ ENRAGED
Definition DayZAnimalInputController.c:19
@ ATTRACTED
Definition DayZAnimalInputController.c:13
@ FIREPLACE
Definition DayZAnimalInputController.c:18
@ NONE
Definition DayZAnimalInputController.c:4
@ CALM_RESTING
Definition DayZAnimalInputController.c:6
@ NON_SPECIFIC_THREAT
Definition DayZAnimalInputController.c:10