DayZ 1.30
DayZ Explorer by KGB
 
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◆ DayZPlayerCameraBase()

void DayZPlayerCameraBase ( DayZPlayer pPlayer,
HumanInputController pInput )
protected

constructor must be same

См. определение в файле DayZPlayerCamera_Base.c строка 99

100 {
101 m_fLRAngleVel[0] = 0;
102 m_fUDAngleVel[0] = 0;
103 m_fFovAbsVel[0] = 0;
105
106 m_fFovAbsolute = GetDayZGame().GetFOVByZoomType(m_pPlayer.GetEyeZoomLevel());
108 /*
109 {
110 int perItemCamUD = pPlayer.GetCurrentPerItemCameraUD();
111 string a = "Per Item Camera User Data: " + perItemCamUD.ToString();
112 Print(a);
113 }
114 */
115 m_CameraPPDelay = 0;
116
117 m_CommandWeapons = pPlayer.GetCommandModifier_Weapons();
118 Init();
120 };
DayZGame GetDayZGame()
Определения DayZGame.c:4076
float m_fUDAngleVel[1]
Определения DayZPlayerCamera_Base.c:753
void Init()
single position related to each particular attachment group
Определения DayZPlayerCamera_Base.c:140
float m_CameraPPDelay
Определения DayZPlayerCamera_Base.c:758
void HandleShoulderCameraOverride(HumanInputController pInput)
Определения DayZPlayerCamera_Base.c:123
float m_WeaponSwayModifier
Определения DayZPlayerCamera_Base.c:757
float m_fFovAbsVel[1]
Определения DayZPlayerCamera_Base.c:754
HumanCommandWeapons m_CommandWeapons
Определения DayZPlayerCamera_Base.c:764
float m_fLRAngleVel[1]
Определения DayZPlayerCamera_Base.c:752
DayZPlayer m_pPlayer
data
Определения dayzplayer.c:135
float m_fFovAbsolute
fov absolute value override - -1.0 default, if set - overrides absolute fov setting
Определения dayzplayer.c:60

Перекрестные ссылки GetDayZGame(), HandleShoulderCameraOverride(), Init(), m_CameraPPDelay, m_CommandWeapons, m_fFovAbsolute, m_fFovAbsVel, m_fLRAngleVel, m_fUDAngleVel, m_pPlayer и m_WeaponSwayModifier.