DayZ 1.28
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ DayZPlayerCameraBase()

void DayZPlayerCameraBase ( DayZPlayer pPlayer,
HumanInputController pInput )
protected

constructor must be same

См. определение в файле DayZPlayerCamera_Base.c строка 79

80 {
81 m_fLRAngleVel[0] = 0;
82 m_fUDAngleVel[0] = 0;
83 m_fFovAbsVel[0] = 0;
85
86 m_fFovAbsolute = GetDayZGame().GetFOVByZoomType(m_pPlayer.GetEyeZoomLevel());
88 /*
89 {
90 int perItemCamUD = pPlayer.GetCurrentPerItemCameraUD();
91 string a = "Per Item Camera User Data: " + perItemCamUD.ToString();
92 Print(a);
93 }
94 */
96
97 m_CommandWeapons = pPlayer.GetCommandModifier_Weapons();
98 Init();
100 };
DayZGame GetDayZGame()
Определения DayZGame.c:3870
float m_fUDAngleVel[1]
Определения DayZPlayerCamera_Base.c:555
void Init()
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside o...
Определения DayZPlayerCamera_Base.c:120
float m_CameraPPDelay
Определения DayZPlayerCamera_Base.c:560
void HandleShoulderCameraOverride(HumanInputController pInput)
Определения DayZPlayerCamera_Base.c:103
float m_WeaponSwayModifier
Определения DayZPlayerCamera_Base.c:559
float m_fFovAbsVel[1]
Определения DayZPlayerCamera_Base.c:556
HumanCommandWeapons m_CommandWeapons
Определения DayZPlayerCamera_Base.c:566
float m_fLRAngleVel[1]
Определения DayZPlayerCamera_Base.c:554
DayZPlayer m_pPlayer
data
Определения dayzplayer.c:135
float m_fFovAbsolute
fov absolute value override - -1.0 default, if set - overrides absolute fov setting
Определения dayzplayer.c:60

Перекрестные ссылки GetDayZGame(), HandleShoulderCameraOverride(), Init(), m_CameraPPDelay, m_CommandWeapons, m_fFovAbsolute, m_fFovAbsVel, m_fLRAngleVel, m_fUDAngleVel, m_pPlayer и m_WeaponSwayModifier.