См. определение в файле UIPopupScriptSceneSettings.c строка 233
234 {
235 Weather weather =
g_Game.GetWeather();
236
241
242 }
proto native Fog GetFog()
Returns a fog phenomenon object.
proto native Rain GetRain()
Returns a rain phenomenon object.
proto native Overcast GetOvercast()
Returns an overcast phenomenon object.
proto native void Set(float forecast, float time=0, float minDuration=0)
Sets the forecast.
Перекрестные ссылки g_Game, Weather::GetFog(), Weather::GetOvercast(), Weather::GetRain(), m_OrigDay, m_OrigFog, m_OrigHour, m_OrigMinute, m_OrigMonth, m_OrigOvercast, m_OrigRain, m_OrigYear и WeatherPhenomenon::Set().