Sets actual ingame world time.
year | |
month | in range <1, 12> |
day | in range <1, 31> |
hour | in range <0, 23> |
minute | in range <0, 59> int year = 2016;
int month = 5;
int day = 4;
int hour = 14;
int minute = 57;
proto native World GetWorld() proto native void SetDate(int year, int month, int day, int hour, int minute) Sets actual ingame world time. proto native CGame GetGame() |
Используется в DayZIntroScene::DayZIntroScene(), PluginBase::HandleSetTime(), UIPopupScript::OnChange(), UIPopupScript::OnClick(), UIPopupScript::OnClose(), SceneData::SetInitDay(), SceneData::SetInitHour(), SceneData::SetInitMinute(), SceneData::SetInitMonth(), SceneData::SetInitYear() и ScriptConsoleGeneralTab::UpdateTime().