213 {
214 if (CanSplit())
215 {
216 if (m_ActiveIndex == 0)
217 {
219 if ( item_in_hands )
220 {
222 {
223 item_in_hands.OnRightClick();
224 }
225 }
226 }
227 else if( GetFocusedContainer() )
228 {
229 return GetFocusedContainer().SplitItem();
230 }
231 }
232 return false;
233 }
class GP5GasMask extends MaskBase ItemBase
override bool CanBeSplit()
proto native CGame GetGame()