DayZ 1.28
DayZ Explorer by KGB
 
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◆ CanBeSplit()

override bool ItemBase::CanBeSplit ( )
inlineprivate

См. определение в файле Rag.c строка 34

35 {
36 Torch torchParent = Torch.Cast(GetHierarchyParent());
37 if (torchParent && torchParent.GetCompEM() && torchParent.GetCompEM().IsWorking())
38 return false;
39
40 return super.CanBeSplit();
41 }

Используется в AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesRow::Combine(), Attachments::IsItemActive(), HandsContainer::IsItemActive(), AttachmentCategoriesRow::IsItemWithQuantityActive(), Attachments::IsItemWithQuantityActive(), Container::IsItemWithQuantityActive(), HandsContainer::IsItemWithQuantityActive(), ClosableContainer::MouseClick2(), InventoryItem::OnRightClick(), AttachmentCategoriesRow::Select(), HandsContainer::SplitItem() и ThrowEntityFromInventory().