DayZ
1.27
DayZ Explorer by KGB
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ClearFlags()
proto native external
EntityFlags
IEntity::ClearFlags
(
EntityFlags
flags
,
bool
recursively
)
protected
Clear
Entity
flags. Returns cleared flags.
Аргументы
flags
int
flags to be set
recursively
flags will be recursively applied to children of hierarchy too
Возвращает
int
cleared flags
Man player =
g_Game
.GetPlayer();
player.ClearFlags(
EntityFlags
.VISIBLE|
EntityFlags
.SOLID );
Print
( player.GetFlags() );
>> 1610612744
g_Game
DayZGame g_Game
Определения
DayZGame.c:3868
Print
proto void Print(void var)
Prints content of variable to console/log.
EntityFlags
EntityFlags
Entity flags.
Определения
EnEntity.c:115
IEntity
Создано системой
1.13.2