DayZ 1.27
DayZ Explorer by KGB
 
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◆ RemoveChild()

proto native external bool IEntity::RemoveChild ( notnull IEntity child,
bool keepTransform = false )
protected

Removes child entity from hierarchy.

Заметки
Make sure the child is not ToDelete
Аргументы
childIEntity Pointer to child entity we want to remove.
keepTransformbool When set to true, Entity is kept on her world position. Otherwise it's local transform is used as world-space one.
Возвращает
bool True if it was removed, false when this entity is not our child.