DayZ 1.28
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ GetID()

proto native int IEntity::GetID ( )
protected

Return unique entity ID.

Возвращает
int unique entity ID
ItemBase apple = g_Game.CreateObject( "FruitApple", String2Vector("0 10 0"), false );
Print( apple.GetID() );
>> 0
DayZGame g_Game
Определения DayZGame.c:3868
proto void Print(void var)
Prints content of variable to console/log.