DayZ
1.27
DayZ Explorer by KGB
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GetID()
proto native
int
IEntity::GetID
(
)
protected
Return unique entity ID.
Возвращает
int
unique entity ID
ItemBase
apple =
g_Game
.CreateObject(
"FruitApple"
, String2Vector(
"0 10 0"
),
false
);
Print
( apple.GetID() );
>> 0
g_Game
DayZGame g_Game
Определения
DayZGame.c:3868
ItemBase
Определения
InventoryItem.c:731
Print
proto void Print(void var)
Prints content of variable to console/log.
IEntity
Создано системой
1.13.2