DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetID()

proto native int IEntity::GetID ( )
protected

Return unique entity ID.

Возвращает
int unique entity ID
ItemBase apple = g_Game.CreateObject( "FruitApple", String2Vector("0 10 0"), false );
Print( apple.GetID() );
>> 0
DayZGame g_Game
Определения DayZGame.c:3868
Определения InventoryItem.c:731
proto void Print(void var)
Prints content of variable to console/log.