DayZ
1.27
DayZ Explorer by KGB
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SetOrigin()
proto native external void IEntity::SetOrigin
(
vector
orig
)
protected
Sets origin for entity.
Аргументы
orig
vector
origin to be set
Man player =
g_Game
.GetPlayer();
player.SetOrigin(
"2550 10 2900"
);
Print
( player.GetOrigin() );
>> <2550,10,2900>
g_Game
DayZGame g_Game
Определения
DayZGame.c:3868
Print
proto void Print(void var)
Prints content of variable to console/log.
IEntity
Создано системой
1.13.2