DayZ
1.27
DayZ Explorer by KGB
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SetID()
proto native void IEntity::SetID
(
int
id
)
protected
Set unique entity ID.
Аргументы
id
int
unique entity ID to be set
ItemBase
apple =
g_Game
.CreateObject(
"Fruit_Apple"
, String2Vector(
"0 10 0"
),
false
);
apple.SetID(101);
Print
( apple.GetID() );
>> 101
g_Game
DayZGame g_Game
Определения
DayZGame.c:3868
ItemBase
Определения
InventoryItem.c:731
Print
proto void Print(void var)
Prints content of variable to console/log.
IEntity
Создано системой
1.13.2