3717    {   
 3719        
 3720        string cfg_path = "CfgWeapons " + weaponInHand.GetType() + " chamberableFrom";  
 3722            
 3723        foreach (string ammo_name : ammo_names)             
 3724        {
 3725            if (ammo.GetType() == ammo_name)                    
 3726            {
 3727                return true;            
 3728            }
 3729        }
 3730        
 3731        
 3732        return false;
 3733    }
proto native void ConfigGetTextArray(string path, out TStringArray values)
Get array of strings from config on path.
 
proto native CGame GetGame()
 
array< string > TStringArray