3717 {
3719
3720 string cfg_path = "CfgWeapons " + weaponInHand.GetType() + " chamberableFrom";
3722
3723 foreach (string ammo_name : ammo_names)
3724 {
3725 if (ammo.GetType() == ammo_name)
3726 {
3727 return true;
3728 }
3729 }
3730
3731
3732 return false;
3733 }
proto native void ConfigGetTextArray(string path, out TStringArray values)
Get array of strings from config on path.
proto native CGame GetGame()
array< string > TStringArray