DayZ 1.27
DayZ Explorer by KGB
 
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◆ ConfigGetTextArray()

proto native void CGame::ConfigGetTextArray ( string path,
out TStringArray values )
private

Get array of strings from config on path.

Аргументы
pathof value, classes are delimited by empty space. You can specify config file by using "configFile" or "missionConfigFile" as a first class name.
valueoutput
usage :
TStringArray characterAnimations = new TStringArray;
GetGame().ConfigGetTextArray("CfgMovesMaleSdr2 States menu_idleUnarmed0 variantsPlayer", characterAnimations);
proto native void ConfigGetTextArray(string path, out TStringArray values)
Get array of strings from config on path.
proto native CGame GetGame()
array< string > TStringArray
Определения EnScript.c:685

Перекрестные ссылки path.

Используется в CheckAmmoCompability(), AttachmentsOutOfReach::CreateAttachmentPosition(), DropNonUsableMaterialsServer(), ConstructionActionData::GetAttachmentsFromSelection(), ConstructionActionData::GetAttachmentSlotFromSelection(), ItemBase::GetAttachmentSlots(), GetCollisionBoxData(), GetComponentNamesFromDamageZone(), GetConfigArrayCountFromSlotID(), SceneObject::GetConfigAttachments(), GetConfigAttachmentTypes(), PluginBase::GetConfigRecursive(), GetDamageZoneMap(), HiddenSelectionsData::GetHiddenSelectionsConfig(), HiddenSelectionsData::GetHiddenSelectionsMaterialsConfig(), HiddenSelectionsData::GetHiddenSelectionsTexturesConfig(), Attachments::GetItemSlots(), GetRequiredParts(), DayZPlayer::HandleView(), HasConflictPart(), HasRequiredPart(), HiddenSelectionsData::HiddenSelectionsData(), AttachmentCategoriesRow::Init(), ZombieContainer::InitGhostSlots(), InventoryItem::KindOf(), LoadConfig(), LoadFromCfg(), LoadPlayerAttachmentIndexes(), SoundLookupTable::LoadTable(), LockOvenAttachments(), PlayerContainer::PlayerContainer(), ActionRepairTent::RepairDamageTransfer(), BetaSound::SaySound(), PlayerContainer::SetPlayer() и SpawnItems().