DayZ 1.27
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◆ OnLoginTimeEvent()

void CGame::OnLoginTimeEvent ( int loginTime)
inlineprotected

См. определение в файле DayZGame.c строка 1860

1861 {
1862#ifndef NO_GUI
1863 // remove login queue if exits
1865
1867
1868 m_LoginTime = loginTime;
1869
1870 // timer for login
1871 if (m_LoginTime > 0)
1872 {
1873 if (!m_LoginTimeScreen)
1874 {
1876
1877 if (GetMission())
1878 {
1879 UIScriptedMenu parent = GetUIManager().GetMenu();
1880 EnterLoginTime(parent);
1881 }
1882 else
1883 {
1884 m_LoginTimeScreen = new LoginTimeStatic();
1886 }
1887 }
1888
1890 m_LoginTimeScreen.Show();
1891
1893 }
1894#endif
1895 }
proto native EBiosError GetUserDatabaseIdAsync()
Call async function to get database ID.
proto native UIManager GetUIManager()
void CancelLoginQueue()
Определения DayZGame.c:1391
override ScriptCallQueue GetCallQueue(int call_category)
Определения DayZGame.c:1187
proto native BiosUserManager GetUserManager()
void LoginTimeCountdown()
Определения DayZGame.c:1898
void EnterLoginTime(UIMenuPanel parent)
Определения DayZGame.c:1971
int m_LoginTime
Определения DayZGame.c:914
ref LoginTimeBase m_LoginTimeScreen
Определения DayZGame.c:912
proto native Mission GetMission()
proto void CallLater(func fn, int delay=0, bool repeat=false, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)
adds call into the queue with given parameters and arguments (arguments are held in memory until the ...
proto native UIScriptedMenu GetMenu()
Returns most-top open menu.
bool CloseAll()
Close all opened menus.
Определения UIManager.c:78
proto native UIScriptedMenu ShowScriptedMenu(UIScriptedMenu menu, UIMenuPanel parent)
const int CALL_CATEGORY_SYSTEM
Определения tools.c:8

Перекрестные ссылки CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), CancelLoginQueue(), UIManager::CloseAll(), EnterLoginTime(), GetCallQueue(), UIManager::GetMenu(), GetMission(), GetUIManager(), BiosUserManager::GetUserDatabaseIdAsync(), GetUserManager(), LoginTimeCountdown(), m_LoginTime, m_LoginTimeScreen и UIManager::ShowScriptedMenu().

Используется в OnEvent().