DayZ 1.28
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◆ GetDebugActions()

void Entity::GetDebugActions ( out TSelectableActionInfoArrayEx outputList)
inlineprotected

См. определение в файле 3_Game/Entities/EntityAI.c строка 3600

3601 {
3602 //fix entity
3603 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.FIX_ENTITY, "Fix Entity", FadeColors.LIGHT_GREY));
3604 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.SEPARATOR, "___________________________", FadeColors.RED));
3605
3606 //weight
3607 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.GET_TOTAL_WEIGHT, "Print Weight", FadeColors.LIGHT_GREY));
3608 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.GET_TOTAL_WEIGHT_RECALC, "Print Weight Verbose", FadeColors.LIGHT_GREY));
3609 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.GET_PLAYER_WEIGHT, "Print Player Weight", FadeColors.LIGHT_GREY));
3610 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.GET_PLAYER_WEIGHT_RECALC, "Print Player Weight Verbose", FadeColors.LIGHT_GREY));
3611 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.SEPARATOR, "___________________________", FadeColors.RED));
3612 }
Param4< int, int, string, int > TSelectableActionInfoWithColor
Определения 3_Game/Entities/EntityAI.c:97
EActions
Определения EActions.c:2
const int SAT_DEBUG_ACTION
Определения 3_Game/constants.c:454

Перекрестные ссылки SAT_DEBUG_ACTION.