◆ DayZSpectator()
8 {
10 }
EntityEvent
Entity events for event-mask, or throwing event from code.
Definition EnEntity.c:45
◆ EOnFrame()
13 {
18
21 speed *= 2;
22
25
28
36
38
49
51
53 {
56 }
57
59 }
vector GetOrientation()
Definition AreaDamageManager.c:306
class JsonUndergroundAreaTriggerData GetPosition
Definition UndergroundAreaLoader.c:9
float m_SendUpdateAcc
Definition DayZSpectator.c:5
float m_SpeedMultiplier
Definition DayZSpectator.c:3
Definition EnConvert.c:106
static const vector Up
Definition EnConvert.c:107
proto native CGame GetGame()
proto native void SetPosition(vector position)
Set the world position of the Effect.
Definition Effect.c:438
static const float RAD2DEG
Definition EnMath.c:16
Перекрестные ссылки GetGame(), GetOrientation(), GetPosition, GetUApi(), m_SendUpdateAcc, m_SpeedMultiplier, Math::RAD2DEG, SetPosition() и vector::Up.
◆ m_SendUpdateAcc
float m_SendUpdateAcc = 0.0 |
|
private |
◆ m_SpeedMultiplier
float m_SpeedMultiplier = 1.0 |
|
private |
Объявления и описания членов класса находятся в файле: