DayZ 1.27
DayZ Explorer by KGB
 
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◆ CalculateEyeAccoTarget()

void UndergroundBunkerHandlerClient::CalculateEyeAccoTarget ( )
inlineprotected

См. определение в файле UndergroundBunkerHandlerClient.c строка 24

25 {
26 UndergroundBunkerTrigger trigger = UndergroundBunkerTrigger.Cast(m_TransitionalTrigger);
27 if (trigger)
28 {
29 EntityAI building = EntityAI.Cast(trigger.GetParent());
30 if (building)
31 {
32 float animPhase = building.GetAnimationPhase(trigger.m_LinkedDoorSelection);
33 m_IsDoorOpening = animPhase > m_AnimPhasePrev;
34 m_AnimPhasePrev = animPhase;
35 m_EyeAccoTarget = animPhase;
36
37 }
38
39 }
40 }
class LogManager EntityAI
UndergroundTrigger m_TransitionalTrigger
Определения UndergroundHandlerClient.c:34
float m_EyeAccoTarget
Определения UndergroundHandlerClient.c:26
string m_LinkedDoorSelection
Определения UndergroundBunkerTrigger.c:11

Перекрестные ссылки m_AnimPhasePrev, m_EyeAccoTarget, m_IsDoorOpening, UndergroundBunkerTrigger::m_LinkedDoorSelection и m_TransitionalTrigger.