Dayz 1.25
Dayz Code Explorer by KGB
Загрузка...
Поиск...
Не найдено
Класс HelicopterAuto

Закрытые члены

void HelicopterScript ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
bool OnBeforeEngineStart ()
 
void OnEngineStart ()
 Gets called everytime the engine starts.
 
void OnEngineStop ()
 Gets called everytime the engine stops.
 

Подробное описание

Base script class for helicopters.

Методы

◆ EOnPostSimulate()

override void EOnPostSimulate ( IEntity other,
float timeSlice )
inlineprivate
12 {
13 }

◆ HelicopterScript()

void HelicopterScript ( )
inlineprivate
7 {
8 SetEventMask(EntityEvent.POSTSIMULATE);
9 }
EntityEvent
Entity events for event-mask, or throwing event from code.
Definition EnEntity.c:45

◆ OnBeforeEngineStart()

bool OnBeforeEngineStart ( )
inlineprivate

Gets called everytime the game wants to start the engine. This callback is called on server only.

Возвращает
true if the engine can start, false otherwise.
22 {
23 return true;
24 }

◆ OnEngineStart()

void OnEngineStart ( )
inlineprivate

Gets called everytime the engine starts.

28 {
29 }

◆ OnEngineStop()

void OnEngineStop ( )
inlineprivate

Gets called everytime the engine stops.

33 {
34 }

Объявления и описания членов класса находятся в файле: