Event called on frame.
- Заметки
- Called from MissionGameplay.OnUpdate
-
Effects register themselves by Effect.SetEnableEventFrame(true)
-
EffectSound is automatically registered
- Аргументы
-
time_delta | float Time passed since the previous frame |
См. определение в файле EffectManager.c строка 480
481 {
483 }
static ref ScriptInvoker Event_OnFrameUpdate
Static invoker for the SEffectManager.Event_OnFrameUpdate called form MissionGameplay....
Перекрестные ссылки Event_OnFrameUpdate.