144 {
145 super.OnVariablesSynchronized();
146
147
148 for ( int i = 0; i < GetInsiders().Count(); i++ )
149 {
151 if ( playerInsider )
152 {
153 if ( playerInsider.IsControlledPlayer() )
154 {
155
157 if ( nonDefaultState )
158 {
159 int localPartBirthRate;
161 localPartBirthRate = 20;
162 else
163 localPartBirthRate = 10;
164
165
166 playerInsider.RequestTriggerEffect(
this,
m_PPERequester, m_AroundPartId, m_TinyPartId, GetAmbientSoundsetName(), nonDefaultState, localPartBirthRate,
true );
167 }
168 return;
169 }
170 }
171 }
172 }
PPERequester_PainBlur m_PPERequester
class ContaminatedTrigger extends EffectTrigger m_AreaState