528 {
529 vector dir = FreeDebugCamera.GetInstance().GetDirection();
530 vector from = FreeDebugCamera.GetInstance().GetPosition();
531 vector to = from + ( dir * 10000 );
532 vector contact_pos;
533 vector contact_dir;
534 int contact_component;
538 if ( DayZPhysics.RaycastRV(from, to, contact_pos, contact_dir, contact_component, null, null, ev_obj) )
539 {
540 return contact_pos;
541 }
542
543 return "0 0 0";
544 }