332 {
333 gesture_items.Clear();
334
335
336
338 {
343 }
344
346 {
347 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_POINT,
"#STR_USRACT_ID_EMOTE_POINT", category ) );
348 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_MOVE,
"#STR_USRACT_ID_EMOTE_MOVE", category ) );
349 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_HOLD,
"#STR_USRACT_ID_EMOTE_HOLD", category ) );
350 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_LISTENING,
"#STR_USRACT_ID_EMOTE_LISTENING", category ) );
351 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_DOWN,
"#STR_USRACT_ID_EMOTE_DOWN", category ) );
352 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SILENT,
"#STR_USRACT_ID_EMOTE_SILENT", category ) );
353 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_WATCHING,
"#STR_USRACT_ID_EMOTE_WATCHING", category ) );
354 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_POINTSELF,
"#STR_USRACT_ID_EMOTE_POINTSELF", category ) );
355 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_COME,
"#STR_USRACT_ID_EMOTE_COME", category ) );
356 }
357
359 {
360 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_GREETING,
"#STR_USRACT_ID_EMOTE_GREETING", category ) );
361 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNT,
"#STR_USRACT_ID_EMOTE_TAUNT", category ) );
362 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SHAKE,
"#STR_USRACT_ID_EMOTE_SHAKE", category ) );
363 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_NOD,
"#STR_USRACT_ID_EMOTE_NOD", category ) );
364 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_LOOKATME,
"#STR_USRACT_ID_EMOTE_LOOKATME", category ) );
365 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTELBOW,
"#STR_USRACT_ID_EMOTE_TAUNTELBOW", category ) );
366 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMB,
"#STR_USRACT_ID_EMOTE_THUMB", category ) );
367 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMBDOWN,
"#STR_USRACT_ID_EMOTE_THUMBDOWN", category ) );
368 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_CLAP,
"#STR_USRACT_ID_EMOTE_CLAP", category ) );
369 }
370
372 {
373 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SUICIDE,
"#STR_USRACT_ID_EMOTE_SUICIDE", category ) );
374 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SURRENDER,
"#STR_USRACT_ID_EMOTE_SURRENDER", category ) );
375 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SALUTE,
"#STR_USRACT_ID_EMOTE_SALUTE", category ) );
376 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SITB,
"#STR_USRACT_ID_EMOTE_SITB", category ) );
377 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_LYINGDOWN,
"#STR_USRACT_ID_EMOTE_LYINGDOWN", category ) );
378 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SITA,
"#STR_USRACT_ID_EMOTE_SITA", category ) );
379 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_CAMPFIRE,
"#STR_USRACT_ID_EMOTE_CAMPFIRE", category ) );
380 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SHRUG,
"#STR_USRACT_ID_EMOTE_SHRUG", category ) );
381 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_SOS,
"#STR_USRACT_ID_EMOTE_SOS", category ) );
382 }
383
385 {
386 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_DANCE,
"#STR_USRACT_ID_EMOTE_DANCE", category ) );
387 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_HEART,
"#STR_USRACT_ID_EMOTE_HEART", category ) );
388 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_FACEPALM,
"#STR_USRACT_ID_EMOTE_FACEPALM", category ) );
389 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_TIMEOUT,
"#STR_USRACT_ID_EMOTE_TIMEOUT", category ) );
390 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_THROAT,
"#STR_USRACT_ID_EMOTE_THROAT", category ) );
391 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_VOMIT,
"#STR_USRACT_ID_EMOTE_VOMIT", category ) );
392 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS,
"#STR_USRACT_ID_EMOTE_RPS", category ) );
393 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTTHINK,
"#STR_USRACT_ID_EMOTE_TAUNTTHINK", category ) );
394 gesture_items.Insert(
new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTKISS,
"#STR_USRACT_ID_EMOTE_TAUNTKISS", category ) );
395
396
397
398
399 }
400 }