DayZ 1.29
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ DisplayTendency()

override void HealthNotfr::DisplayTendency ( float delta)
inlineprivate

См. определение в файле HealthNotfr.c строка 29

30 {
32 //PrintString("tendency:" + tendency);
33 //GetVirtualHud().SetStatus(eDisplayElements.DELM_TDCY_HEALTH,tendency);
34
35 //DSLevels level = DetermineLevel( GetObservedValue(), PlayerConstants.THRESHOLD_HEALTH_WARNING, PlayerConstants.THRESHOLD_HEALTH_CRITICAL, PlayerConstants.THRESHOLD_HEALTH_BLINKING, PlayerConstants.THRESHOLD_HEALTH_EXTRA);
36
37 EStatLevels health_level = m_Player.GetStatLevelHealth();
38 DisplayElementTendency dis_elm = DisplayElementTendency.Cast(GetVirtualHud().GetElement(eDisplayElements.DELM_TDCY_HEALTH));
39
40 if( dis_elm )
41 {
42 dis_elm.SetSeriousnessLevel(health_level);
43 dis_elm.SetTendency(tendency);
44 }
45 }
DisplayElementBase GetElement(eDisplayElements element_id)
Определения DisplayStatus.c:96
EStatLevels
Определения EStatLevels.c:2
const float DEC_TRESHOLD_HIGH
Определения HealthNotfr.c:12
const float INC_TRESHOLD_LOW
Определения HealthNotfr.c:13
const float DEC_TRESHOLD_MED
Определения HealthNotfr.c:11
const float INC_TRESHOLD_HIGH
Определения HealthNotfr.c:15
const float INC_TRESHOLD_MED
Определения HealthNotfr.c:14
const float DEC_TRESHOLD_LOW
Определения HealthNotfr.c:10
PlayerBase m_Player
Определения NotifierBase.c:5
VirtualHud GetVirtualHud()
Определения NotifierBase.c:49
int CalculateTendency(float delta, float inctresholdlow, float inctresholdmed, float inctresholdhigh, float dectresholdlow, float dectresholdmed, float dectresholdhigh)
Определения NotifierBase.c:166

Перекрестные ссылки NotifierBase::CalculateTendency(), DEC_TRESHOLD_HIGH, DEC_TRESHOLD_LOW, DEC_TRESHOLD_MED, GetElement(), NotifierBase::GetVirtualHud(), INC_TRESHOLD_HIGH, INC_TRESHOLD_LOW, INC_TRESHOLD_MED и NotifierBase::m_Player.