DayZ 1.27
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PPERUndergroundAcco.c
См. документацию.
1class PPERUndergroundAcco extends PPERequester_GameplayBase
2{
7}
PPOperators
PP operators, specify operation between subsequent layers.
Определения PPEConstants.c:53
PPEExceptions
Определения PPEConstants.c:43
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)
Определения PPERequestPlatformsBase.c:588
static const int L_0_UNDERGROUND
Определения PPEEyeAccomodationNative.c:10
static const int PARAM_INTENSITY
Определения PPEEyeAccomodationNative.c:8
Eye Accomodation postprocess, does not directly use materials.
Определения PPEEyeAccomodationNative.c:6
void SetEyeAccommodation(float value)
Определения PPERUndergroundAcco.c:3
base, not to be used directly, would lead to layering collisions!
Определения PPERBloodLoss.c:2